Trail HoundFOREVERBUILDS

Shaman talent calculator

Plan your build across all three talent trees.

Beta snapshot Client 1.60.1.70755
Class9 classes · 27 trees
Recorded beta snapshot. This dataset includes source-reported hotfixes through November 4. Game updates may be newer; check the current client before relying on a build. Details ↗

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Shaman

0 / 0 / 0

51
POINTS LEFTRequired level 10

Elemental

0

Enhancement

0

Restoration

0

Ready to plan. Builds stay on this device when storage is available.

✦

Recorded beta trees and hotfixes.467 talents based on client 1.60.1.70755 and source-reported hotfixes. Imported November 6, 2026.

Data & credits ↗

BEFORE THE FIRST PULL

How this calculator
works.

Choose a class and spend points across its three trees. Each deeper row requires five more points in earlier rows of that tree. Arrows mark prerequisite talents.

Point budget

The standard budget starts at level 10 and reaches 51 points at level 60. Refund points before reducing the level; your work will not be silently reset. Use Undo to reverse recent changes in this session. Legacy perks that grant earlier points are not modeled.

Drafts and shared builds

Each class keeps a draft in this browser. Save a named build or copy a link with its exact allocation and data revision. Saved names stay on your device.

Data status

Talent descriptions use the recorded source and reviewed corrections. This is not a damage simulator or a best-build ranking. Recheck changed mechanics in the current client.

Legacy System

Plan account-wide Legacy perks in the separate beta calculator.

CALCULATOR FAQ

Questions before you spend a point.

How many talent points can a Shaman use in WoW Forever?

This calculator uses the standard point budget: one talent point per level from level 10, up to 51 points at level 60. Legacy perks that grant earlier points are not modeled.

What does this Shaman talent calculator validate?

It validates rank caps, five-point gates in earlier rows of the same tree, explicit prerequisites, and the selected level's standard point budget. It does not simulate damage, healing, gear, or determine the best build.

Is this Shaman data current for WoW Forever?

The calculator uses a source snapshot based on beta client 1.60.1.70755 and source-reported hotfixes, imported November 6, 2026. Game updates may be newer; check the current game before relying on a build.

Can I save or share a Shaman build?

Yes. Drafts and named builds stay in this browser when storage is available. A copied build link includes the class, level, allocation, and data revision, so an incompatible revision is not silently reinterpreted.

Shaman talent reference: all three trees

Elemental

Convection 5 ranks · 0 earlier points
Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 2%.
Concussion 5 ranks · 0 earlier points
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Elemental Devastation 3 ranks · 5 earlier points
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3% for 10 sec.
Reverberation 5 ranks · 5 earlier points
Reduces the cooldown of your Shock spells by 0.2 sec.
Elemental Alacrity 3 ranks · 5 earlier points
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.17 sec.
Call of Flame 3 ranks · 5 earlier points
Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.
Elemental Focus 1 rank · 10 earlier points
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Elemental Warding 3 ranks · 10 earlier points
Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Trial by Fire 2 ranks · 15 earlier points
Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec, and increases the duration of your Magma Totem by 10 sec.
Eye of the Storm 3 ranks · 15 earlier points
Gives your Lightning Bolt and Chain Lightning spells a 23% chance to not lose casting time when you take damage.
Earthbound 1 rank · 15 earlier points
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Elemental Reach 2 ranks · 20 earlier points
Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 3 yards.
Call of Thunder 1 rank · 20 earlier points
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.
Lightning Overload 3 ranks · 20 earlier points
Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Elemental Fury 5 ranks · 25 earlier points
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Lightning Mastery 1 rank · 30 earlier points
Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.

Enhancement

Earth's Grasp 2 ranks · 0 earlier points
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Thundering Strikes 5 ranks · 0 earlier points
Improves your chance to get a critical strike with all spells and attacks by 1%.
Ancestral Knowledge 5 ranks · 0 earlier points
Increases your Intellect by 2%.
Guardian Totems 2 ranks · 5 earlier points
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Mental Dexterity 3 ranks · 5 earlier points
Increases your Attack Power by an amount equal to 50% of your Intellect.
Improved Lightning Shield 3 ranks · 5 earlier points
Increases the damage done by your Lightning Shield orbs by 5%.
Elemental Weapons 3 ranks · 10 earlier points
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Shamanistic Focus 1 rank · 10 earlier points
Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Anticipation 3 ranks · 10 earlier points
Increases your chance to dodge by an additional 2%.
Toughness 5 ranks · 15 earlier points
Increases your Stamina by 2%.
Flurry 5 ranks · 15 earlier points
Increases your attack speed by 6% for your next 3 swings after dealing a melee critical strike.
Stormstrike 1 rank · 15 earlier points
Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Improved Ghost Wolf 2 ranks · 15 earlier points
Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
Spirit Weapons 1 rank · 20 earlier points
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Mental Quickness 2 ranks · 20 earlier points
Increases your spell damage and healing by up to 15% of your Intellect.
Improved Stormstrike 2 ranks · 20 earlier points
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
Maelstrom Weapon 5 ranks · 25 earlier points
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
Rage of the Farseer 1 rank · 30 earlier points
Increases your attack speed by 30% for 25 sec.

Restoration

Improved Healing Wave 5 ranks · 0 earlier points
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Tidal Focus 5 ranks · 0 earlier points
Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Mindfulness 3 ranks · 5 earlier points
Allows 17% of your Mana regeneration to continue while casting.
Natural Grace 3 ranks · 5 earlier points
Reduces the threat generated by your spells by 5%.
Totemic Focus 5 ranks · 5 earlier points
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Improved Reincarnation 2 ranks · 5 earlier points
Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Ancestral Healing 3 ranks · 10 earlier points
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Healing Focus 3 ranks · 10 earlier points
Gives your healing spells a 23% chance to not lose casting time when you take damage.
Water Shield 1 rank · 10 earlier points
The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Tidal Mastery 5 ranks · 15 earlier points
Increases the critical effect chance of your healing spells by 1%.
Restorative Totems 5 ranks · 15 earlier points
Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Mana Tide Totem 1 rank · 15 earlier points
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Healing Way 3 ranks · 20 earlier points
Increases the amount healed by your Healing Wave spell by 8%.
Nature's Swiftness 1 rank · 20 earlier points
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Purification 5 ranks · 25 earlier points
Increases the effectiveness of your healing spells by 2%.
Riptide 1 rank · 30 earlier points
Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

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