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WORLD OF WARCRAFT FOREVER

Priest talent calculator

Check the tree, then spend your points.

FOREVER BETA Client 1.60.1.69876
CHOOSE YOUR CLASS9 CLASSES · 27 TREES · 51 POINTS

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Discipline

0

Holy

0

Shadow

0

Priest

0 / 0 / 0

51
POINTS LEFTRequired level 10

Ready to plan. Builds stay on this device when storage is available.

Recorded Forever beta trees.468 talents from client 1.60.1.69876. Imported September 23, 2026. Beta tuning can change.

Data & credits ↗

BEFORE THE FIRST PULL

How this calculator
works.

Choose a class and spend points across its three trees. Each deeper row requires five more points in earlier rows of that tree. Arrows mark prerequisite talents.

Point budget

The standard budget starts at level 10 and reaches 51 points at level 60. Refund points before reducing the level; your work will not be silently reset. Legacy perks that grant earlier points are not modeled.

Drafts and shared builds

Each class keeps a draft in this browser. Save a named build or copy a link with its exact allocation and data revision. Saved names stay on your device.

Data status

Tooltips retain the source's recorded rank text. This is not a damage simulator or a best-build ranking. Recheck changed mechanics in the current client.

Want a challenge?

The challenge generator makes a shareable set of personal rules.

CALCULATOR FAQ

Questions before you spend a point.

How many talent points can a Priest use in WoW Forever?

This calculator uses the standard point budget: one talent point per level from level 10, up to 51 points at level 60. Legacy perks that grant earlier points are not modeled.

What does this Priest talent calculator validate?

It validates rank caps, five-point gates in earlier rows of the same tree, explicit prerequisites, and the selected level's standard point budget. It does not simulate damage, healing, gear, or determine the best build.

Is this Priest data current for WoW Forever?

The calculator uses a recorded beta-client snapshot for World of Warcraft: Forever, build 1.60.1.69876, imported September 23, 2026. Beta tuning can change, so check the current game client before relying on a build.

Can I save or share a Priest build?

Yes. Drafts and named builds stay in this browser when storage is available. A copied build link includes the class, level, allocation, and data revision, so an incompatible revision is not silently reinterpreted.

Priest talent reference: all three trees

Discipline

Power in Light 5 ranks · 0 earlier points
Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
Wand Specialization 2 ranks · 0 earlier points
Increases your damage with Wands by 13%.
Twin Disciplines 5 ranks · 0 earlier points
Increases the damage and healing of your instant cast spells by 1%.
Silent Resolve 3 ranks · 5 earlier points
Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
Holy Precision 3 ranks · 5 earlier points
Improves your chance to hit with Holy spells by 6%.
Improved Power Word: Shield 3 ranks · 5 earlier points
Increases the damage absorbed by your Power Word: Shield by 7%.
Martyrdom 2 ranks · 5 earlier points
Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility 3 ranks · 10 earlier points
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
Inner Focus 1 rank · 10 earlier points
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Meditation 3 ranks · 10 earlier points
Allows 17% of your Mana regeneration to continue while casting.
Improved Inner Fire 3 ranks · 15 earlier points
Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
Mental Strength 5 ranks · 15 earlier points
Increases your total Intellect by 3%.
Soul Warding 1 rank · 15 earlier points
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Improved Mana Burn 2 ranks · 15 earlier points
Reduces the casting time of your Mana Burn spell by 0.5 sec.
Penance 1 rank · 20 earlier points
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope 5 ranks · 20 earlier points
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
Divine Aegis 3 ranks · 25 earlier points
Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
Power Infusion 1 rank · 30 earlier points
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

Twilight Focus 3 ranks · 0 earlier points
Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
Improved Renew 3 ranks · 0 earlier points
Increases the amount healed by your Renew spell by 5%.
Holy Specialization 5 ranks · 0 earlier points
Increases the critical effect chance of your Holy spells by 1%.
Spell Warding 5 ranks · 5 earlier points
Reduces all spell damage taken by 2%.
Divine Fury 5 ranks · 5 earlier points
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
Holy Nova 1 rank · 10 earlier points
Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
Blessed Recovery 3 ranks · 10 earlier points
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration 3 ranks · 10 earlier points
Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
Holy Reach 2 ranks · 15 earlier points
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
Improved Healing 3 ranks · 15 earlier points
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
Searing Light 2 ranks · 15 earlier points
Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal 1 rank · 15 earlier points
Heals a friendly target and the caster for 236 to 284. Low threat.
Litany of Light 2 ranks · 20 earlier points
When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption 1 rank · 20 earlier points
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance 5 ranks · 20 earlier points
Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
Spiritual Healing 3 ranks · 25 earlier points
Increases the amount healed by your spells by 3%.
Prayer of Mending 1 rank · 30 earlier points
Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow

Shadow Focus 5 ranks · 0 earlier points
Improves your chance to hit with Shadow spells by 1%.
Blackout 5 ranks · 0 earlier points
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
Spirit Tap 5 ranks · 0 earlier points
Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
Shadow Affinity 3 ranks · 5 earlier points
Reduces the threat generated by your Shadow spells by 10%.
Improved Shadow Word: Pain 2 ranks · 5 earlier points
Increases the duration of your Shadow Word: Pain spell by 3 sec.
Shadow Reach 2 ranks · 5 earlier points
Increases the range of your offensive Shadow spells by 10%.
Improved Mind Blast 5 ranks · 10 earlier points
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
Improved Psychic Scream 2 ranks · 10 earlier points
Reduces the cooldown of your Psychic Scream spell by 2 sec.
Mind Flay 1 rank · 10 earlier points
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay 2 ranks · 10 earlier points
Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
Improved Fade 2 ranks · 15 earlier points
Decreases the cooldown of your Fade ability by 3 sec.
Vampiric Embrace 1 rank · 15 earlier points
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
Shadow Weaving 3 ranks · 15 earlier points
Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence 1 rank · 20 earlier points
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion 2 ranks · 20 earlier points
Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
Early Demise 2 ranks · 25 earlier points
Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Darkness 5 ranks · 25 earlier points
Increases your Shadow damage done by 2%.
Shadowform 1 rank · 30 earlier points
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

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